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MAIKEWU

RULES & PRACTICE

How to Play Forty Thieves Solitaire

Play Forty Thieves Solitaire ↗

Game guide · MAIKEWU

Learn the rules of Forty Thieves Solitaire

For a calm first round, focus on one decision. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Take a moment to read the table. Move one card at a time; build down in the same suit. Empty columns accept one card. The same rule applies on a phone and on a computer.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Try a more deliberate round

Keep the active rule in mind. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.

Your objective

Build eight suit foundations from ace to king. Use another round to revisit a decision. Use the rule sheet as a reference.

From the start of a round

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How to interact with the game

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Use the rule sheet as a reference.

An example before you play

A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.

An important reminder

For a calm first round, focus on one decision. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

Game-specific help

What is the aim?

Build eight suit foundations from ace to king. Keep the active rule in mind. Take the next action only when the current step is clear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. Check the relevant controls before continuing.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. Use another round to revisit a decision.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Before making a move, check the cards in view. Check the relevant controls before continuing.

What completes a round?

Build eight suit foundations from ace to king. Take a moment to read the table. The same rule applies on a phone and on a computer.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. The same rule applies on a phone and on a computer.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Begin with the objective. The same rule applies on a phone and on a computer.

What completes a round?

Build eight suit foundations from ace to king. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.

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